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Due to time constraints, the experiment was run over four consecutive days. On Day 1, children viewed the 20-minute cartoon (Control condition). On Day 2, the Generalization Probe was conducted. On Day 3, the children were exposed to the 20-minute interactive video (Experimental condition). Finally, on Day 4, a second Generalization Probe was conducted. The mean score for children on the first Generalization Probe was 1.2 and their mean score on the second Generalization Probe was 3.4. We conclude that the 20-minute interactive video improved the children's self-protection skills in a potential abduction situation.

User Dammio
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1 Answer

4 votes

Answer:

First, let's add the missing piece of information

What threat to internal validity is present in the aforementioned study?

A. Design confound

B. Selection effect

C. Order effect

D. Demand characteristics

E. Placebo effect

The CORRECT ANSWER IS A.

A. Design confound

Step-by-step explanation:

Hello Tecormier4127,

A design confound is a modus operandi that leads to surprising variables. It threatens internal validity due to the fact that it suppose that the research or findings is not testing for actual factor.

A design confound will endanger the results as a result of its connection with the dependent and independent variables. At times it may serve as an alternative reasoning to the outcomes in a research, in times when one is examining the significant relationship that exists among exploited and estimated variables. A design confounds is different reasoning for findings in a poorly developed study.

Sincerely,

olaoluagboola

User Nimezzz
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