Final answer:
The subject of this question is Computers and Technology and it is suitable for High School level students. To create the TestSoccerPlayer application, you need to instantiate and display a SoccerPlayer object. The SoccerPlayer class contains properties such as Name (a string), JerseyNum (an integer), Goals (number of goals scored, an integer), and Assists (number of assists, an integer).
Step-by-step explanation:
The subject of this question is Computers and Technology and it is suitable for High School level students.
To create the TestSoccerPlayer application, you need to instantiate and display a SoccerPlayer object. The SoccerPlayer class contains properties such as Name (a string), JerseyNum (an integer), Goals (number of goals scored, an integer), and Assists (number of assists, an integer).
Here's an example of how you can create the application in Java:
public class TestSoccerPlayer {
public static void main(String[] args) {
SoccerPlayer player = new SoccerPlayer();
player.setName("John Doe");
player.setJerseyNum(10);
player.setGoals(5);
player.setAssists(3);
System.out.println("Player Name: " + player.getName());
System.out.println("Jersey Number: " + player.getJerseyNum());
System.out.println("Goals: " + player.getGoals());
System.out.println("Assists: " + player.getAssists());
}
}
Remember to replace the placeholders with appropriate values for the player's name, jersey number, goals, and assists.