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Using Dev++ , Create a 3D drawing using OpenGL and C++ of a beach ball and coconut tree and make use of a combination of e.g. coordinates, lines, polygons. strive to create a 3D drawing the combination also providing source codes.

User Dward
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Final answer:

To create a 3D drawing using OpenGL and C++ in Dev++, you can make use of coordinates, lines, and polygons. OpenGL is a graphics library that allows you to create 3D graphics and manipulate them using various functions and techniques.

Step-by-step explanation:

To create a 3D drawing using OpenGL and C++ in Dev++, you can make use of coordinates, lines, and polygons. OpenGL is a graphics library that allows you to create 3D graphics and manipulate them using various functions and techniques. In C++, you can use the OpenGL library functions to define the shape, size, and position of objects like a beach ball and coconut tree.

Here is an example of how you can create a simple 3D drawing of a beach ball and coconut tree:

  1. Include the necessary OpenGL libraries in your C++ code.
  2. Define the coordinates, lines, and polygons to create the shapes of the beach ball and coconut tree.
  3. Use OpenGL functions to render and display the 3D objects on the screen.
  4. Compile and run the code to see the 3D drawing.

Here is a sample source code that shows how to create a basic 3D drawing of a beach ball and coconut tree using OpenGL and C++:

// Include the necessary libraries
#include

// Define the display function
void display()
{
// Clear the color buffer
glClear(GL_COLOR_BUFFER_BIT);

// Draw the beach ball
glColor3f(1.0, 0.84, 0.0); // Set color to yellow
glutSolidSphere(1.0, 20, 20); // Draw a sphere

// Draw the coconut tree
glColor3f(0.0, 0.39, 0.0); // Set color to dark green
glBegin(GL_POLYGON);
glVertex3f(-0.2, -0.5, 0.0);
glVertex3f(0.2, -0.5, 0.0);
glVertex3f(0.2, 0.0, 0.0);
glVertex3f(-0.2, 0.0, 0.0);
glEnd();

// Render the scene
glFlush();
}

// Define the main function
int main(int argc, char** argv)

// Initialize GLUT
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_SINGLE

User Ajmccall
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