Final answer:
To create a program that plays a story-filling game, you can use input prompts and string manipulation to fill in the placeholders in a given story. Here is a simplified example of how the program can be implemented.
Step-by-step explanation:
How to Create a Story-Filling Program
To create a program that plays the described story-filling game, you can use a combination of input prompts and string manipulation. Here is a simplified example:
- Read the input file line by line.
- Use a regular expression to identify and extract the 'placeholder' tokens surrounded by < and >.
- Prompt the user to enter the corresponding word for each placeholder.
- Replace each placeholder token in the line with the user's input word.
- Write the updated line to an output file.
You can repeat this process for each line in the input file to create the final output file with the placeholders filled in. This program can be expanded upon to handle multiple input files, error handling, and other features.