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The iterative process in game design involves:

a) Create idea/strategy > build prototype > play several games
b) Build prototype > play several games > note changes needed
c) Note changes needed > make changes, build another prototype
d) All of the above

User Slymore
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2 Answers

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Answer:

produce a playable prototype of a game as quickly as possible, then playtest the prototype, and you decide how to evolve the game based on the experience of the playtest.

User Spaso Lazarevic
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Final answer:

The iterative process in game design encompasses all of the given options as it involves creating ideas, building prototypes, testing, noting changes, and refining the game in a continuous cycle until a successful design is achieved.

Step-by-step explanation:

The iterative process in game design involves an ongoing cycle of steps that include creating or refining an idea, building a prototype, testing through play, noting changes needed, and then iterating on those changes to improve the game. The correct answer to the question is d) All of the above as each of these steps may be part of the iterative cycle at different stages in the design process. In this cycle, after identifying a problem or need, the team moves on to defining requirements and constraints and then generating ideas. After evaluating potential solutions based on these criteria, a prototype is built.

The prototype is then tested and evaluated, which may reveal aspects of the design that need refinement. This information leads to further iterations in which the design can be improved or new concepts might be selected if the prototype does not meet the necessary requirements. Eventually after several cycles, a finalized prototype that satisfies all criteria and constraints is created. Throughout this process designers must remain flexible, as the evaluation of solutions and subsequent revisions are a regular part of advancing toward a successful final design.

User Lona
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