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In the technique known as ____, first it is determined which planes can be seen from the user's point of view, based on location and opaqueness, and then only those objects visible in the next frame are rendered, omitting all operations on hidden surfaces.

a) Z-buffering
b) Ray Tracing
c) Occlusion Culling
d) Frame Buffering

User Thelma
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1 Answer

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Final answer:

Occlusion culling is the technique described in the question. It determines which planes can be seen from the user's point of view and renders only those objects visible in the next frame, omitting hidden surfaces.

Step-by-step explanation:

The technique described in the question is called Occlusion Culling. In occlusion culling, the visible planes from the user's point of view are determined, based on location and opaqueness. Only the objects that are visible in the next frame are rendered, omitting all operations on hidden surfaces.

User Lins Louis
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