Final answer:
Events in object-oriented programming are actions or occurrences that trigger specific responses in a program, and they are typically handled by event handlers to perform the desired actions.
Step-by-step explanation:
In object-oriented programming, events refer to actions or occurrences that happen during the execution of a program. These events can be triggered by the user, the system, or other parts of the program. In an object-oriented system, events are typically handled by event handlers which are methods or functions that are designed to respond to specific events.
For example, in a graphical user interface (GUI) application, an event can be a user clicking on a button. The button's event handler will then be called to perform the desired action, such as saving data or opening a new window.
In summary, events in object-oriented programming are actions or occurrences that trigger specific responses in a program, and they are typically handled by event handlers to perform the desired actions.