Final answer:
The student's task is to play 'rock, paper, scissors' with a friend 20 times, record the results, and analyze probabilities of winning and choice tendencies, which pertains to experimental probability in mathematics.
Step-by-step explanation:
The question is asking for a practical exercise of playing 20 games of 'rock, paper, scissors', recording the outcomes, and then analyzing the data to estimate probabilities of winning and tendencies in choices. This involves experimental probability which is part of elementary statistics within mathematics. After playing and recording the games, you would use a table to organize the results. The possible outcomes for each game are 'rock', 'paper', 'scissors', or 'tie'. By calculating the frequency of wins for each choice and each player, as well as the overall number of times each choice appeared, you can estimate the probabilities.
For example, if 'rock' won 8 out of 20 games, then the experimental probability of winning with 'rock' would be 8/20, which simplifies to 0.4 or 40%. If your data showed a strong preference for one choice over others, you might adapt your future strategy based on that information.
In a similar vein, other statistical exercises like rolling dice, tossing coins, or playing games of chance with specified win/loss probabilities are all aimed at understanding and quantifying randomness, probability distributions, and expectations in experiments or games of chance.