Recall that average velocity v is given by
v = ∆x/∆t
where ∆x is displacement and ∆t is time.
Under constant acceleration, average velocity is also equal to the average of the initial and final velocities,
v = (v₂ + v₁)/2
The player starts at rest, so v₁ = 0, and speeds up to v₂ = 5.45 m/s in a matter of ∆t = 3.02 s. So
∆x = (v₂ + v₁) ∆t / 2
∆x = (5.45 m/s) * (3.02 s) / 2
∆x ≈ 8.23 m