Answer:
The middle half of the video game data has a range that is 43 minutes wide.
Explanation:
Given that:
Interquartile range = 43 minutes
The interquartile range is obtained by taking the difference of the third quartile (Q3) and first quartile (Q1) value (Q3 - Q1) Hence, the interquartile range contains the middle 50% of the sample and the obtained value gives the variability or spread of the middle 50% of sample data. (Q3 - Q1) gives the spread between the upper and lower bound of the data which corresponds to the middle 50 % of the data.
In the example above, the spread is 43 minutes and is therefore, the range of the middle half(50%) of the sample data.