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What are some qualities of a good game critic? What are some qualities of a bad game critic?

Pretend you are a game critic and think of a game you recently played. Identify the game and evaluate your experience of playing it.
How could a game development team use measures of things like blood pressure, brain waves, eye movement, and even electrical conductivity of a player’s skin to improve their game?
What kind of qualities do studio managers look for in curators?
Your friend Ananda has asked you to help train her in how to “debug” her game. In your own words, describe the full three-step process of testing a game, including the practical actions Ananda should be taking along the way.

User ThomasH
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2 Answers

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I feel that a good game critic is someone who gives an HONEST opinion I also feel that a BAD game critic is someone who doesn’t give an honest review and lies about their opinions or the game
User Ndraniko
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Hello! :P
Okay, so we want to answer one question at a time, so the first question. What are some qualities of a good game critic? So that's where we do some thinking. First if we don't know what "game critic" means we need to either look it up or ask someone around us. So, a "game critic" is "a person who reviews video games professionally or as a hobby." To answer the first question I would put........You could give readers or gamer's an overview of the games different elements and provide your personal opinion on how good it is. Now remember, you don't have to use what I put it's just something that (I) would put. Now for the second question. What are some qualities of a bad game critic? Well, the only thing I can think of is when a game designer breaks their own rules as an attempt to challenge other players. Again you don't have to use what I put. Now, for the third question. How could a game development team use measures of things like blood pressure, brain waves, eye movement, and even electrical conductivity of a player's skin to improve their game? The answer to that could be pretty easy unless you are more of a big thinker like me and you want to think more outside the box. My answer, which again you do not have to use......would be........Responses from the somatic nervous system, essentially via electrocardiogram. ( via adding responses through your body in order to add abstract or involuntary actions). Responses from the autonomous nervous system that include blood pressure, heart rate, temperature and stomach pH, among others. Response from the central nervous system obtained via electroencephalogram, which detects brain rates (alpha, theta, SM and MU waves). For the fourth question. What kind of qualities do studio managers look for in curators? I would probably put.......Studio managers look for a good curator that are bold, charismatic, fearless and willing to take risks and make mistakes. For the last question. In your own words, describe the full three step process of testing a game, including the practical actions Ananda should be taking along the way. I truly believe this last question should be something you do on your own, but I will be glad to help you on it if you still need help.
User Joel Cunningham
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