Answer:
a. Direct materials price and quantity variances.
- Direct materials price variance = -$500 favorable (the materials were purchased at a lower cost than budgeted)
- Direct materials quantity variance = $1,000 unfavorable (since they purchased cheaper materials, they probably were low quality and needed more materials per toy)
b. Direct labor rate and efficiency variances.
- Direct labor rate variance = $4,000 unfavorable (labor costs per hour were higher than budgeted)
- Direct labor efficiency variance = $800 unfavorable (this might be related to the low level materials purchased that resulted in more time per toy)
Step-by-step explanation:
standard rates:
direct materials: 6 microns per toy at $0.50 per micron
direct labor: 1.3 hours per toy at $8 per hour
actual production and costs:
3,000 maze toys
25,000 microns purchased (5,000 microns remaining in inventory, so actual usage was 20,000 microns) at $0.48 per micron
4,000 hours of direct labor at $9 per hour
Direct materials price variance = (AP - SP) x AQ: we have to use total microns purchased for this variance
Direct materials price variance = ($0.48 - $0.50) x 25,000 = -$500 favorable
Direct materials quantity variance = SP x (AQ - SQ) = $0.50 x (20,000 - 18,000) = $1,000 unfavorable
Direct labor rate variance = (AR - SR) x AH = ($9 - $8) x 4,000 = $4,000 unfavorable
Direct labor efficiency variance = SR x (AH - SH) = $8 x (4,000 - 3,900) = $800 unfavorable