Answer: C
Explanation:
Reflection across x = -1
The simplest way to calculate the new coordinates is to draw x = -1, count how many units away the point is from x = -1, then count the same number of units from x = -1 in the OPPOSITE direction to find the reflection. (see attachment)
J = (0, 0) is 1 unit to the right of x = -1
J' = (-2, 0) is 1 unit to the left of x = -1
K = (1, 4) is 2 units to the right of x = -1
K' = (-3, 4) is 2 units to the left of x = -1
L = (3, 3) is 4 units to the right of x = -1
L' = (-5, 3) is 4 units to the left of x = -1
Reflection across x-axis
Change the sign of the y-value: (x, y) → (x, -y)
J' = (-2, 0) J'' = (-2, 0)
K' = (-3, 4) K'' = (-3, -4)
L' = (-5, 3) L' = (-5, -3)