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The winners of a carnival game draw a ticket from a box to determine their prize. Each winner draws a ticket and places it back into the box before the next draw. Every winner has a 33% chance of getting cotton candy, a 46% chance of getting a shirt, and a 21% chance of getting a key chain.

The game operator wants to simulate what could happen for the next ten winners. So for each winner he generates a random whole number from 1 to 100. The range of values that the game operator can use to represent a winner is 1 to 3. What is the percentage of winners who got a shirt

1 Answer

5 votes

Answer:

He generates a random whole number from 1 to 3.

Explanation:

Each winner has 3 possibilities, gets cotton candy, gets a shirt, or gets a keychain. We can asign each of this possibiltiies a number, 1 for cotton candy, 2 for the shirt and 3 for a keychain. So, for a simulation, its enough to take one of this whole numbers for each winner.

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