Answer:
Files :
server.c
client.c
Haiku msg : ( source internet )
Birds fly through the wind
The wind blows through the blue sky
Winds of change grow close
Step-by-step explanation:
server.c
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/socket.h>
#include <netinet/in.h>
// Here we've defined the PORT
#define PORT 5755
// This a out haiku_msg
const char haiku_msg[] = "Birds fly through the wind\\The wind blows through the blue sky\\Winds of change grow close";
int main()
{
int server_fd, new_socket;
struct sockaddr_in address;
int addrlen = sizeof(address);
// Creating socket file descriptor
if ((server_fd = socket(AF_INET, SOCK_STREAM, 0)) == 0) {
perror("socket failed");
exit(EXIT_FAILURE);
}
address.sin_family = AF_INET;
address.sin_addr.s_addr = INADDR_ANY;
address.sin_port = htons(PORT);
if (bind(server_fd, (struct sockaddr*)&address, sizeof(address)) < 0) {
perror("bind failed");
exit(EXIT_FAILURE);
}
printf("haiku server started...\\\\");
if (listen(server_fd, 5) < 0) {
perror("listen");
exit(EXIT_FAILURE);
}
if ((new_socket = accept(server_fd, (struct sockaddr*)&address, (socklen_t*)&addrlen)) < 0) {
perror("accept");
exit(EXIT_FAILURE);
}
printf("\\Client connected to haiku server.\\sending msg.\\");
send(new_socket, haiku_msg, strlen(haiku_msg), 0);
printf("haiku sent to client.\\\\");
return 0;
}
client.c
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <arpa/inet.h>
#include <sys/socket.h>
#include <netinet/in.h>
// Here we have defined the PORT
#define PORT 5755
int main()
{
char buffer[1024] = "";
struct sockaddr_in address;
struct sockaddr_in serv_addr;
int sock = 0;
if ((sock = socket(AF_INET, SOCK_STREAM, 0)) < 0)
{
printf("\\ Socket creation error \\");
return -1;
}
memset(&serv_addr, '0', sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
serv_addr.sin_port = htons(PORT);
// Convert IPv4 and IPv6 addresses from text to binary form
if(inet_pton(AF_INET, "127.0.0.1", &serv_addr.sin_addr)<=0)
{
printf("\\Invalid address/ Address not supported \\");
return -1;
}
if (connect(sock, (struct sockaddr *)&serv_addr, sizeof(serv_addr)) < 0)
{
printf("\\Connection Failed \\");
return -1;
}
read( sock , buffer, 1024);
printf("\\Message from server : \\%s\\\\",buffer );
return 0;
}