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Kyle designs and conducts a computer simulation with 25 trials and uses the data to create the relative frequency bar graph shown. The graph shows the relative frequency of number rolls needed of a number cube in order to roll all of the odd numbers. According to the results of the simulation, what is the experimental probability that 6 or fewer rolls are needed to roll all of the odd numbers? Express your answer as a percent. ​

Kyle designs and conducts a computer simulation with 25 trials and uses the data to-example-1

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Answer:

thirty-six, thirty six, 36%, thirty-six percent, thirty six percent, or 36 percent

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