5Derek cast a suspicious eye toward the machine. “How do you operate it?” he asked.
6“It’s quite simple,” Jared replied. “First, you use the keypad to enter a time, a location, and an event. Next, you place the helmet on your head and securely fasten the strap. Finally—and this is the easy part—you go to sleep. As you sleep, the machine will use the data you entered to create a lifelike dream sequence that basically transports you wherever you want to go.”
7Derek nodded, still wary of his brother’s apparatus. He wasn’t sure that he wanted some machine toying with his subconscious while he slept like a baby. However, Derek remembered the reason why he had asked his brother about the Dream Machine in the first place. His history class was creating a Web site about the ancient Olympic Games and Derek had to write about the stadion. He had yet to pen a single word, and his presentation was due the following day.
Derek had to use the Dream Machine to complete his presentation because
A) Jared needed someone to try out the machine.
B) his dreams often took him to interesting places.
C) his teacher wanted to see if the machine would work.
D) he waited until the last minute to work on the project.