The correct answer is B. Many augmented reality games are an escape for teenagers.
The author uses a reliable source to argue his position in favor of virtual reality video games as a tool to make young people more sociable by saying "In 2008 PEW research study of teenagers ages 12-17, only one-quarter of the teens who played video games alone all the time". However, the phrase "Many augmented reality games are an escape for teenagers" contradicts the author's point of view because this sentence suggests that young people isolate themselves when playing video games. Therefore, it is possible to affirm that the correct answer is B. Many augmented reality games are an escape for teenagers.