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quadrilateral kstu has vertices at (7,0) (4,-6) (0,-2) and (0,0). rotate 180 degrees around the origin

1 Answer

5 votes

Explanation:

so basically for this on u have to draw this on graph every first number of the coordinate is on x axis e.g . (7,0) 7 is on x axis and 0 is on Y axis. you can use tracing paper for this which will be more helpful as u can trace the shape and move it half way.

As u rotate it around the origin so u just turn it half way. eg I drawn it on the picture.

hope this make sense :)

quadrilateral kstu has vertices at (7,0) (4,-6) (0,-2) and (0,0). rotate 180 degrees-example-1
User Daniel Wedlund
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