For this assignment your are to implement the Pet Class described in Programming Exercise 1, starting on page 494 in our textbook. Additionally your program will allow users to enter the pet's information until the user enters in the string "quit". Once the user enters quit the program will print out a summary of all the information that has been entered. Your program should not assume any maximum number of pets that can be added. Items in blue designate output. Items in red designate computer input. Example Test Case: Enter name, type and age of your pet: Name: Momo Type: Bird Age: 33 Enter "quit" to stop entering. Anything else to continue. a Enter name, type and age of your pet: Name: Pooh Type: Dog Age: 8 Enter "quit" to stop entering. Anything else to continue. quit SUMMARY: Name: Momo, Type: Bird, Age: 33. Name: Pooh, Type: Dog, Age: 8.