Final answer:
To code an agent that plays tic-tac-toe, you need to write a function called move() that takes a 3x3 list representing the game board as a parameter. The function should return a tuple with two integers indicating the coordinate of the move.
Step-by-step explanation:
To code an agent that plays tic-tac-toe, you need to write a function called move(). This function takes a 3x3 list as a parameter, representing the game board. The list contains characters, with each item being either a space (empty), U (representing your move), or T (representing the opponent's move). The goal of the function is to return a tuple with two integers indicating the coordinate of the move, specifying the row and column.
For example, if you want to play in the top left, you would return (0, 0). If you want to play in the bottom right, you would return (2, 2).
Remember, the game board might be empty, partially played, or have only one move remaining. Your agent should not try to play in a spot that has already been played or make a move out of range.