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identified a problem in his/her community related to Earth Science. complete research to identify solutions to the problem, developed criteria for the solution, and ordered the criteria from most to least important. draw a prototype/model of the solution, evaluated it against the criteria, and selected the best solution. test the prototype/model and record the results. redesign and retest the prototype/model if the original did not work as intended. complete and submit the Student Worksheet.

User Forza
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Answer:

One of the best ways to gain insights in a Design Thinking process is to carry out some form of prototyping. This method involves producing an early, inexpensive, and scaled down version of the product in order to reveal any problems with the current design. Prototyping offers designers the opportunity to bring their ideas to life, test the practicability of the current design, and to potentially investigate how a sample of users think and feel about a product.

Prototypes are often used in the final, testing phase in a Design Thinking process in order to determine how users behave with the prototype, to reveal new solutions to problems, or to find out whether or not the implemented solutions have been successful. The results generated from these tests are then used to redefine one or more of the problems established in the earlier phases of the project, and to build a more robust understanding of the problems users may face when interacting with the product in the intended environment.

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User Harsh Gupta
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