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When a module is processed:

A. The computer jumps to the module, executes the instructions in the module, and then quits.

B. The computer jumps to the module, executes the instructions in the module, and then returns to the next executable instruction.

C. The computer jumps to the module, executes the instructions in the module, and then jumps to another module according to the structure chart.

D. The computer ignores the module and returns later to execute the instructions.

User Liezel
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Answer:

B. The computer jumps to the module, executes the instructions in the module, and then returns to the next executable instruction.

Step-by-step explanation:

A software development life cycle (SDLC) can be defined as a strategic process or methodology that defines the key steps or stages for creating and implementing high quality software applications.

A module can be defined as a separate software component or unit of a hardware program that comprises of one or more repeatable functions (tasks). A module is portable and as such can be used in various software applications or systems through a programming interface. Also, they are interoperable because they are generally compatible with various components of a software application or system.

When a module is processed, the computer jumps to the module, executes the instructions in the module, and then returns to the next executable instruction.

This ultimately implies that, the execution of an instruction by a computer is done sequentially and once the task is completed, the computer moves to the next executable instruction or command.

User Syma
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