Answer:
Step-by-step explanation:
1.1 Pre-Reading Game: "Word Association Relay"
Materials Needed: Whiteboard/chalkboard, markers/chalk, small whiteboards (optional), and markers for each group of learners.
Instructions:
Divide the class into small groups (4-5 learners per group).
Write a keyword related to the ocean and waves (e.g., "ocean," "waves," "tsunamis," "tides," "wind," "storm surge") on the whiteboard.
Each group takes turns coming up to the board and writing as many related words or phrases as they can think of within a time limit (e.g., 2 minutes).
Encourage learners to activate their prior knowledge and share their ideas with the group.
After the time limit, each group gets points for unique and relevant responses.
The game continues with a new keyword related to the text until all groups have had a chance to participate.
1.2 Comprehension Activities:
1.2.1 Pre-Reading Activities:
Before reading the text "Why Does the Ocean Have Waves?" teachers could:
Show learners images or videos related to the ocean and waves to generate interest and curiosity.
Ask learners about their previous experiences with the ocean or any knowledge they have about waves to activate their prior knowledge.
Introduce key vocabulary (e.g., "waves," "surface waves," "tsunamis," "tides," "storm surge") and discuss their meanings.
1.2.2 Activating Prior Knowledge:
Teachers can ask questions such as:
Have you ever been to the beach or observed the ocean? What did you notice about the waves?
What do you know about different types of waves, like tsunamis or tides?
Have you experienced severe weather like hurricanes? How do you think they might impact ocean waves?
1.2.3 Vocabulary Building Game: "Wave Word Wall"
Materials Needed: Large chart paper, markers, sticky notes or index cards.
Instructions:
Create a word wall on the chart paper with key vocabulary words from the text (e.g., "waves," "surface waves," "tsunamis," "tides," "storm surge").
Divide the class into teams and give each team a set of sticky notes or index cards.
Set a time limit (e.g., 5 minutes) and ask each team to write as many definitions or descriptions of the words on their sticky notes or index cards.
After the time limit, teams take turns sticking their definitions/descriptions on the word wall under the corresponding vocabulary word.
As a class, review and discuss the definitions/descriptions, making corrections or additions if necessary.
This game will help learners build their vocabulary and deepen their understanding of key terms before reading the text.
Using these pre-reading activities and vocabulary building game, learners can be better prepared and engaged in the reading of "Why Does the Ocean Have Waves?" The interactive nature of the games allows for active participation, and activating their prior knowledge helps create connections to the text, enhancing their comprehension and learning experience.