What about gaming initially captured your interest?
What do you believe makes a quality video game or gaming experience?
What are the greatest myths or misconceptions about video games that you would like to see dispelled?
How do you see gaming as being relevant, beneficial, or important to learning, teaching, and/or the field of education?
Are computer games inherently counter-cultural?
Are some computer games bad for children?
Do computer games herald a revolution in education?
For a given curricula, where would one ideally use books? Where would one ideally use computer games/educational simulations? Given educational objectives, how do you support them with computer games/educational simulations?
How can computer games/educational simulations augment existing curricula; inspire
How can modding be used to better use existing computer games in formal learning programs?
How does someone who grew up playing computer games learn differently than someone who did not?