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What best describes the development of 3-D graphics in the video game industry?

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The ability to create them existed in the 1960s, but their use in the gaming industry has never really become popular.
The ability to create them existed in the 1960s, but their use in the gaming industry has never really become popular.

The ability to create them did not exist until the 1990s, but they became widespread as soon as the technology was there.
The ability to create them did not exist until the 1990s, but they became widespread as soon as the technology was there.

The ability to create them did not exist until the 2000s, and while they are easy to do, they are not widespread.
The ability to create them did not exist until the 2000s, and while they are easy to do, they are not widespread.

The ability to create them existed in the 1970s, but their use in the gaming industry did not become widespread until the 1990s.

User Abl
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1 Answer

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The development of 3-D graphics in the video game industry dates back to the early 1970s, with the ability to create them existing at that time . However, their use in the gaming industry did not become widespread until the 1990s. Since then, advancements in technology have made it easier to create 3-D graphics, and they have become a standard feature in many video games.

User Alexander Ney
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