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Which of the following terms refers to the layout of the 3D space that makes up the gameplay environment?

A. Prototype
B. Level
C. Object
D. Obstacle

Which of the following terms refers to the layout of the 3D space that makes up the gameplay environment?
A. Targeting
B. Homing
C. Spreading
D. Predicting

Jan is trying to level up a space pirate game. Which of the following should Jan do to create more obstacles?
A. Add audio files
B. Use voiceovers
C. Spawn meteors
D. Offer unique emotes

Caleb is designing a game environment around the core abilities of the player. Which of the following should he incorporate into the environmental design of his jumping-based game?
A. Vertical light
B. Low horizontal movement
C. Subterranean Challenges
D. Subnivean Quests

Jaime is designing a game that integrates projectiles that are directed straight down and are easily avoided by the player. What type of projectile is Jaime using in this game?
A. Projectile spread
B. Directional projectile
C. Homing projectile
D. Projectile target

Sierra’s new game emphasizes the use of multiple projectiles that follow the player wherever they go. What type of projectile does Sierra’s game use?
A. Projectile spread
B. Directional projectile
C. Homing projectile
D. Projectile target

Stefan is using projectiles that move outward from the enemy as it travels across the screen, creating a cone. What type of projectile technique is Stefan using?
A. Projectile spread
B. Directional projectile
C. Homing projectile
D. Projectile target

Jordan wants to incorporate restrained and varied challenges into his gameplay progression. Which of the following would best meet Jordan’s goal?
A. Player can unlock game mechanics or areas
B. Quick and repetitive mobile gameplay
C. Wide variety of tools to use
D. Sharing feature

Which of the following describes the most important features of mobile games?
A. Lengthy and involved
B. Competitive and lengthy
C. Quick and repetitive
D. Console options and extended playtime

Kyle is a gamer who plays primarily with an achiever style. Which of the following describes a game element that most appeals to Kyle?
A. In-game relationship
B. Hidden pathways
C. Collection requirements
D. Dialog among characters

Which of the following phrases describes when the game has become aware of the player?
A. Interacting with the stage
B. Enclosed stage
C. Hidden audience
D. Breaking the fourth wall

1 Answer

5 votes

Answer:

Here Ya go

Step-by-step explanation:

The answer to the first question is B. Level.

The answer to the second question is C. Spawn meteors.

The answer to the third question is A. Vertical light.

The answer to the fourth question is B. Directional projectile.

The answer to the fifth question is C. Homing projectile.

The answer to the sixth question is A. Projectile spread.

The answer to the seventh question is A. Player can unlock game mechanics or areas.

The answer to the eighth question is C. Quick and repetitive.

The answer to the ninth question is C. Collection requirements.

The answer to the tenth question is D. Breaking the fourth wall.

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