Sample code (in c++):
#include <iostream>
#include <cmath>
using namespace std;
const double PI = 3.14159265358979323846;
double getAreaRectangle(double length, double width)
{
return length * width;
}
double getAreaTriangle(double base, double height)
{
return 0.5 * base * height;
}
double getAreaCircle(double radius)
{
return PI * pow(radius, 2);
}
double getPerimeterRectangle(double length, double width)
{
return 2 * (length + width);
}
double getPerimeterTriangle(double side1, double side2, double side3)
{
return side1 + side2 + side3;
}
double getPerimeterCircle(double radius)
{
return 2 * PI * radius;
}
int main()
{
int choice;
string shape;
cout << "Choose what to find: \\";
cout << "1 - Area\\";
cout << "2 - Perimeter\\";
cout << "Enter choice: ";
cin >> choice;
cout << "Choose a shape: \\";
cout << "1 - Rectangle\\";
cout << "2 - Triangle\\";
cout << "3 - Circle\\";
cout << "Enter choice: ";
cin >> shape;
switch (shape)
{
case "Rectangle":
{
double length, width;
cout << "Enter length: ";
cin >> length;
cout << "Enter width: ";
cin >> width;
if (choice == 1)
{
double area = getAreaRectangle(length, width);
cout << "The area of the rectangle is " << area << endl;
}
else if (choice == 2)
{
double perimeter = getPerimeterRectangle(length, width);
cout << "The perimeter of the rectangle is " << perimeter << endl;
}
break;
}
case "Triangle":
{
double base, height, side1, side2, side3;
cout << "Enter base: ";
cin >> base;
cout << "Enter height: ";
cin >> height;
cout << "Enter side 1: ";
cin >> side1;
cout << "Enter side 2: ";
cin >> side2;
cout << "Enter side 3: ";
cin >> side3;
if (choice == 1)
{
double area = getAreaTriangle(base, height);
cout << "The area of the triangle is " << area << endl;
}
else if (choice == 2)
{
double perimeter = getPerimeterTriangle(side1, side2, side3);
cout << "The perimeter of the triangle is " << perimeter << endl;
}
break;
}
case "Circle":
{
double radius;
cout << "Enter radius: ";
cin >> radius;
if (choice == 1)
{
double area = getAreaCircle(radius);
cout << "The area of the circle is " << area << endl;
}
else if (choice == 2)
{
double perimeter = getPerimeterCircle(radius);
cout << "The perimeter of the circle is " << perimeter << endl;
}
break;
}
default:
cout << "Invalid shape choice" << endl;
break;
}
return 0;
}Sample code:
#include <iostream>
#include <cmath>
using namespace std;
const double PI = 3.14159265358979323846;
double getAreaRectangle(double length, double width)
{
return length * width;
}
double getAreaTriangle(double base, double height)
{
return 0.5 * base * height;
}
double getAreaCircle(double radius)
{
return PI * pow(radius, 2);
}
double getPerimeterRectangle(double length, double width)
{
return 2 * (length + width);
}
double getPerimeterTriangle(double side1, double side2, double side3)
{
return side1 + side2 + side3;
}
double getPerimeterCircle(double radius)
{
return 2 * PI * radius;
}
int main()
{
int choice;
string shape;
cout << "Choose what to find: \\";
cout << "1 - Area\\";
cout << "2 - Perimeter\\";
cout << "Enter choice: ";
cin >> choice;
cout << "Choose a shape: \\";
cout << "1 - Rectangle\\";
cout << "2 - Triangle\\";
cout << "3 - Circle\\";
cout << "Enter choice: ";
cin >> shape;
switch (shape)
{
case "Rectangle":
{
double length, width;
cout << "Enter length: ";
cin >> length;
cout << "Enter width: ";
cin >> width;
if (choice == 1)
{
double area = getAreaRectangle(length, width);
cout << "The area of the rectangle is " << area << endl;
}
else if (choice == 2)
{
double perimeter = getPerimeterRectangle(length, width);
cout << "The perimeter of the rectangle is " << perimeter << endl;
}
break;
}
case "Triangle":
{
double base, height, side1, side2, side3;
cout << "Enter base: ";
cin >> base;
cout << "Enter height: ";
cin >> height;
cout << "Enter side 1: ";
cin >> side1;
cout << "Enter side 2: ";
cin >> side2;
cout << "Enter side 3: ";
cin >> side3;
if (choice == 1)
{
double area = getAreaTriangle(base, height);
cout << "The area of the triangle is " << area << endl;
}
else if (choice == 2)
{
double perimeter = getPerimeterTriangle(side1, side2, side3);
cout << "The perimeter of the triangle is " << perimeter << endl;
}
break;
}
case "Circle":
{
double radius;
cout << "Enter radius: ";
cin >> radius;
if (choice == 1)
{
double area = getAreaCircle(radius);
cout << "The area of the circle is " << area << endl;
}
else if (choice == 2)
{
double perimeter = getPerimeterCircle(radius);
cout << "The perimeter of the circle is " << perimeter << endl;
}
break;
}
default:
cout << "Invalid shape choice" << endl;
break;
}
return 0;
}