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Adjustments to reflections can only be seen in the final render Preview Window and not in the graphics area.

a) True
b) False

User Brownbay
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1 Answer

4 votes

Final answer:

Reflections in graphic software can be seen outside of the final render, so the statement is false. Virtual images can be seen and photographed, and absorptive surfaces more closely model a perfect blackbody.

Step-by-step explanation:

The adjustments to reflections question is incorrect; reflections can often be seen in the graphics area, not just the final render preview window, depending on the software being used. Therefore, the statement is false. The visibility of virtual images and whether we can photograph them relates to optics, a branch of physics. You can indeed see a virtual image, as with a flat mirror, and you can also photograph it, as it exists from the viewer's perspective. Hence, the correct answer to 16.1 Part A and Part B is (c). When discussing wave-particle duality, it's true that it applies to microscopic particles like electrons and photons but not to macroscopic objects, making statement 26 false. Light behaving both as a particle and a wave is correct; it has no rest mass, and yet its path is affected by gravity, which bends a beam of light, rendering the statement true. The amplitude of waves being affected by alignment is a complex topic that involves interference patterns. If two waves are completely aligned, their amplitudes can combine constructively or destructively, affecting the resultant wave amplitude, so statement 58 is true. Absorptive surfaces better model a perfect blackbody because they absorb all incoming radiation rather than reflecting it, thus answering question 'Check Your Understanding' as (b) absorptive surfaces.

User PjoterS
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