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Read the essay. The essay has an Introduction paragraph, three body paragraphs (in bold) and

a conclusion paragraph. After reading the essay, follow the directions to identify the parts of
an opinion essay.
Video Games as Learning Tools
Think about the last time you were in a class.Were you and your fellow students excited and engaged? Was
It challenging but not too frustrating? If yes, then you're lucky, but it's not realistic to expect one teacher to
maintain this for every student, all day long Video games that are designed to help teach school subjects
can be a huge asset in the classroom, Improving engagement and learning for everyone
Video games are designed to have features that make learning fun. Just like other kinds of games,
players are challenged with a problem to solve, a goal or purpose. Sometimes there are other
features like a limited amount of "lives" or time to complete the mission. There are unexpected
surprises in games, like sound effects, great art, and fun themes. The thrill of winning or losing keeps
learners on the edge of their seats!
Read the essay Tha
video games improve tearning. They can focus on all kinds of different academic skills that boost
learning: including reading, writing, math, geography, sclence, and social/emotional skills. In games,
learners don't sit idly by and answer questions in video games, they manipulate characters and
resources, and make choices. When games are designed around academic skills, learners will play the
game and engage with the skill, perhaps without even knowing it. Games can be designed to
encourage higher level thinking like analyzing, collaboration, and problem solving.
it challenging f
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Last, education video games can really help kids who struggle. In many classrooms there is a
pressure to look smart and never get the answer wrong. Video games do just the opposite. When you
"fail" at a video game it's just seen as part of the process. You learn from it and try again, without the
whole class watching. Most games move at the pace of the learner, whereas teachers usually move
the class at one speed, with some finishing early and some never completing the work. When a
student clicks "done" or moves the character to the next screen the game progresses, so the speed of
the learning is in the student's hands.
Video games are a great learning tool. There are drawbacks, like cost of computers and finding educational
games that are high quality, but considering the many benefits for learners, those can and should be
overcome. Teachers and principals should find ways to integrate video game learning into students' school
experience
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1. Circle the Hook
2 Circle the sentence that is the Main Idea, or Thesis. This is what the
writer wants the reader to understand and belleve.
3. Put a rectangle around each of the three Supports. HINT: The body
parágraphs each have a main topic.
4. Underline Supporting Detalls in each of the body paragraphs.
5. Circle the two Counter Points.
6. Underline the So What with a squiggly line.
CALE D
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1 Answer

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The parts of an opinion essay in the given essay are as follows:

1. Hook: Not explicitly mentioned.

2. Main Idea or Thesis: "Video games are a great learning tool."

3. Supports:

- Body paragraph 1: Video games are designed to make learning fun.

- Body paragraph 2: Video games can focus on different academic skills.

- Body paragraph 3: Video games can help students who struggle.

4. Supporting Details: Underline specific sentences or phrases that provide additional information or examples.

5. Counter Points: Not explicitly mentioned.

6. So What: "Teachers and principals should find ways to integrate video game learning into students' school experience."

In the given essay, "Video Games as Learning Tools," the parts of an opinion essay can be identified as follows:

1. Hook: The hook in the essay is the opening sentence that grabs the reader's attention and introduces the topic. It is not explicitly mentioned in the provided essay, so we cannot circle it.

2. Main Idea or Thesis: The main idea or thesis statement is the sentence that states the writer's opinion or the central argument of the essay. In this essay, the main idea can be identified as "Video games are a great learning tool." You can circle this sentence.

3. Supports: The supports in an essay are the main points or arguments that support the thesis statement. In this essay, there are three body paragraphs that serve as supports. Each body paragraph has a main topic:

- Body paragraph 1: Video games are designed to make learning fun.

- Body paragraph 2: Video games can focus on different academic skills.

- Body paragraph 3: Video games can help students who struggle.

You can put a rectangle around each of these three supports.

4. Supporting Details: Supporting details are specific pieces of information or examples that further explain or support the main points in each body paragraph. You can underline the supporting details in each of the three body paragraphs by identifying specific sentences or phrases that provide additional information or examples related to the main points.

5. Counter Points: Counter points are opposing viewpoints or arguments that present an alternative perspective. In the provided essay, there are no explicit counter points mentioned, so we cannot circle them.

6. So What: The "So What" in an essay is the conclusion or the significance of the main argument. It provides a final statement or reflection on the topic. In this essay, the "So What" can be identified as "Teachers and principals should find ways to integrate video game learning into students' school experience." You can underline this sentence with a squiggly line.

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