I. Colour: Colour refers to the visual perception of the different wavelengths of light that are reflected or emitted by an object. Colours can be described using various characteristics, such as hue (the name of the colour), saturation (the intensity of the colour), and value (the lightness or darkness of the colour). Examples of colours include red, blue, green, and yellow.
II. Texture: Texture refers to the tactile quality of a surface, or the way it feels when touched. Texture can be rough, smooth, soft, hard, etc. Examples of textures include sandpaper, velvet, and stone.
III. Illustration: Illustration refers to the use of visual images to represent ideas or stories. Illustrations can be created using a variety of media, such as pencils, paints, or digital tools. Examples of illustrations include drawings, paintings, and comics.
IV. Elements and Principles of Design: The elements and principles of design are the fundamental building blocks of visual art and design. The elements of design include line, shape, form, colour, texture, and space, while the principles of design include balance, contrast, emphasis, movement, pattern, and unity. These elements and principles are used by artists and designers to create compositions that are visually appealing and effective at communicating ideas.
V. Stage Positions: Stage positions refer to the locations where actors and other performers stand or move on a stage. Stage positions are typically organized using a system of coordinates, with the stage divided into a grid of imaginary lines. The most common system of stage positions is the nine-point system, which divides the stage into three sections (left, center, right) and three levels (upstage, center stage, downstage). Examples of stage positions include center stage left, downstage right, and upstage center.