Final answer:
Encapsulation in OOP suggests that object fields should be private, not public, to protect the integrity of an object's data. By using getters and setters, controlled access to these fields is provided, ensuring a robust object design. So, the given statement is false.
Step-by-step explanation:
The principle of encapsulation in object-oriented programming (OOP) suggests that object fields (also known as properties or attributes) should not be marked as public whenever possible.
Instead, they should be marked as private or protected, which restricts their access to the object itself or heirs in case of protected fields.
The reason behind this is to ensure that an object has control over its data and to protect the integrity of that data.
Using methods such as getters and setters allows controlled access to these fields, thereby adhering to the principle of encapsulation.
Why Encapsulation Matters
Encapsulation provides a way to protect the object's integrity by preventing external entities from modifying its internal state in an unexpected or unauthorized manner.
By making fields private or protected and controlling their access through methods, developers can enforce certain rules or logic whenever an object's state is modified, such as validating inputs before setting a value.
Therefore, encapsulation is one of the fundamental principles of sound object-oriented design and contributes to the maintainability, flexibility, and robustness of the code.
So, the given statement is false.