Final answer:
The correct statement for drawing a ball in a random location is 'drawBall(randomX(), randomY())', which utilizes functions to generate random coordinates and then draws the ball at that location.
Step-by-step explanation:
The statement that will call a ball to be drawn in a random location is a) drawBall(randomX(), randomY()). This statement suggests two functions, randomX() and randomY(), which likely generate a random X and Y coordinate, respectively.
The function drawBall then takes these coordinates as arguments to place the ball in a random location on the screen or canvas where this code is meant to execute.