Final answer:
The game affects participants by encouraging self-care, promoting music preference, and emphasizing the consumption of beverages.
Step-by-step explanation:
The game described in the question affects participants in a few ways.
- Firstly, it encourages self-care by including the additional action of working on loving yourself more.
- Secondly, it promotes music preference by giving different instructions to players based on whether they have Spotify or Apple Music.
- Lastly, it emphasizes the consumption of beverages, as players with Spotify drink once and players with Apple Music drink twice.