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So many games, we don't know / where to begin playing, so we let Roman choose. / And he chooses Trouble / because he likes the sound the die makes / when it pops inside / its plastic bubble. And for days and days, / it is Christmas in November, / games to play when our homework is done / ... / Sometimes, Roman and I leave Hope and Dell alone / go to another corner of the room and become / what the others call us - the two youngest, playing games we know the rules to / tic-tac-toe and checkers, / hangman and connect the dots

A) The joy of playing games.
B) A chaotic family scene.
C) Roman's favorite game.
D) The importance of homework.

1 Answer

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Final answer:

The passage captures the joy of playing games in a familial setting, with an emphasis on the younger members engaging in simple, enjoyable activities like board games after completing their homework.

Step-by-step explanation:

The passage describes a scene where a group of children choose to play the board game Trouble, highlighting Roman's preference for it because of the sound the die makes inside the plastic bubble. The joy of playing games is evident as the children engage in various games like tic-tac-toe, checkers, hangman, and connect the dots, all after completing their homework. The narrative emphasizes simple pleasures, the excitement of game-playing among the youngest family members, and the camaraderie formed through these activities, rather than focusing solely on Roman's favorite game, a chaotic family scene, or the importance of homework.

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