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Texture coordinates range between what numbers on the x and y axes? select one.

a. 1 to 2
b. -1 to 1
c. -1 to -1
d. 0 to 1

User Dstefanox
by
8.3k points

1 Answer

2 votes

Final answer:

Texture coordinates map to a 2D texture in computer graphics and their values range from 0 to 1 on both x and y axes in the UV coordinate system. The texture coordinates range between 0 and 1 on both the x-axis and y-axis. So the correct answer is d. 0 to 1

Step-by-step explanation:

The texture coordinates in computer graphics typically range between 0 to 1 on both the x and y axes. This is also called the UV coordinate system where the upper left corner of a texture image is usually considered to be (0,0), and the bottom right corner is (1,1).

In this system, the entire texture spans a square from these two points, allowing every point within that square to map to a corresponding point on a 2D texture. If a texture coordinate is outside of the 0 to 1 range, it may be wrapped or clamped based on the texture addressing mode.

Texture coordinates map to a 2D texture in computer graphics and their values range from 0 to 1 on both x and y axes in the UV coordinate system.

The texture coordinates range between 0 and 1 on both the x-axis and y-axis. So the correct answer is d. 0 to 1

User Dalbir Singh
by
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