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The Fragment Shader runs once for ever?

User Ryan White
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Final answer:

The Fragment Shader runs once for every fragment generated during the rasterization process, which typically corresponds to each pixel on the screen.

Step-by-step explanation:

The student's question appears to be about the Fragment Shader in the context of Graphics Programming or Computer Graphics course. The Fragment Shader is a type of shader in the rendering pipeline that processes fragments (which are potential pixels) to determine their final color and other attributes before they are passed to the next stage of the graphics pipeline. The question seems incomplete, but it likely refers to how often a fragment shader runs. To clarify, the fragment shader runs once for every fragment that is generated in the rasterization process of the graphics pipeline. This means that, typically, a fragment shader would run once for every pixel that is going to be displayed on the screen, although this can vary if multiple fragments are generated for a single pixel due to processes like anti-aliasing.

User Mohsan
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