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Functions in Tic-Tac-Toe Program:

If using a function to implement the players selecting a column and row portion of the Tic-Tac-Toe program, what input arguments would it need in its definition?
A. Whether selecting a column or row, and the player; for example, def turn(col or row, player)
B. The player; for example, def turn(player)
C. The board position; for example, def(col, row)
D. Whether selecting a column or row; for example, def turn(col or row)

User Jenisys
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1 Answer

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Final answer:

The function to implement player's choice in a Tic-Tac-Toe program needs both the player's identifier and the selected board position (column and row) as input arguments, thus a combination of the player and the board position would be most suitable.

Step-by-step explanation:

When implementing a function for selecting a column and row in a Tic-Tac-Toe program, the most appropriate input arguments would be the current state of the board and which player's turn it is. This could be represented as option B, which takes the player as an argument, and option C, which takes the board position (column and row) as an argument.

Therefore, a combined function definition could be example def turn(player, col, row), which includes both the player making the move and the position on the board where they wish to make their move.

This allows the function to receive all the necessary information to validate the move (such as ensuring the selected position is not already taken), update the game state, and proceed with the game flow. The function not only checks whether the move is legal but also updates the game board based on the player's choice before the game continues to the next player's turn.

User TheDiveO
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