Final answer:
The correct method to draw images using the Graphics class is DrawImage(). You can use the method like this: g.DrawImage(image, x, y)
Step-by-step explanation:
The correct method to draw images using the Graphics class is DrawImage().
For example, if you have a Graphics object called 'g' and an Image object called 'image', you can draw the image by using the following code:
g.DrawImage(image, x, y);
This will draw the image at the specified x and y coordinates on the graphics surface.