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MATCHING!: In lecture, we talked quite a bit about the important characteristics of what makes a play a play. Focusing mainly on plot, we discussed many important terms. Here are ten of those important terms! Match each term to its definition.

1. The moment of peak struggle or encounter in the central conflict of the play, when the main character's primary goal is resolved
2. The moment or event in the overall story where the playwright chooses to being their plot.
3. The primary character the audience is supposed to follow and identify with, whose driving goal drives the plot of the play forward
4. The character most actively trying to prevent the central character from achieving their objective
5. The basic information, rules, and operating principles that governs the parameters of a play, as well as what is plausible and implausible.
6. Bits of information revealed in a play, usually through speaking characters, that refer to past information that audience needs to know to understand the play.
7. Bits of information revealed in a play that hint at future events
8. The moment or event, usually near the beginning of the play, that jumpstarts the primary character's primary goal, and hence the plot as well.
9. The way a playwright builds and releases tension and excitement in a plot, generally becoming more engaging and engrossing as the play goes on.
10. Often the last moment or brief moments of a play after the plot has been resolved, where any final loose ends are quickly tied up.

1 Answer

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Final answer:

The matching task involves connecting key terms from the structure and dynamics of a play's plot such as Climax, Antagonist, and Protagonist, with their precise definitions, which includes the peak moment of conflict, the opposing character, and the leading character respectively.

Step-by-step explanation:

Matching Play Terms to Their Definitions

  1. Climax: The moment of peak struggle or encounter in the central conflict of the play, when the main character's primary goal is resolved.
  2. Point of Attack: The moment or event in the overall story where the playwright chooses to begin their plot.
  3. Protagonist: The primary character the audience is supposed to follow and identify with, whose driving goal drives the plot of the play forward.
  4. Antagonist: The character most actively trying to prevent the central character from achieving their objective.
  5. World of the Play: The basic information, rules, and operating principles that govern the parameters of a play, as well as what is plausible and implausible.
  6. Exposition: Bits of information revealed in a play, usually through speaking characters, that refer to past information that audience needs to know to understand the play.
  7. Foreshadowing: Bits of information revealed in a play that hint at future events.
  8. Inciting Incident: The moment or event, usually near the beginning of the play, that jumpstarts the primary character's primary goal, and hence the plot as well.
  9. Pacing: The way a playwright builds and releases tension and excitement in a plot, generally becoming more engaging and engrossing as the play goes on.
  10. Denouement: Often the last moment or brief moments of a play after the plot has been resolved, where any final loose ends are quickly tied up.

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