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What structure is used with connect and bind to define the port and IP address to connect/bind with?

a) sockaddr_in
b) TCPsocket
c) IPAddress
d) ConnectionStruct

1 Answer

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Final answer:

The structure used with 'connect' and 'bind' to define the port and IP address to connect/bind with is sockaddr_in, which is crucial in socket programming in C or C++ for IPv4 connections.

Step-by-step explanation:

The structure used with connect and bind to define the port and IP address to connect/bind with is a) sockaddr_in. This structure is used in socket programming to specify a transport address and port for the AF_INET (Address Family) which corresponds to IPv4 addresses. When setting up a socket connection in programming languages like C or C++, you use this structure to store information such as the IP address of the server and the port number on which the server process is listening.

To use sockaddr_in, you need to set various fields such as sin_family (set to AF_INET), sin_port (the port number, converted to network byte order using htons()), and sin_addr (the IP address for the socket, which can be set using the function inet_pton()). This sockaddr_in structure is then cast to a sockaddr structure when it is passed to the connect or bind functions.

User Franz Deschler
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