Final answer:
The fairness of a board game can be assessed by calculating the expected value, which if zero, denotes a fair game. When given probabilities and outcomes, like the biased coin or card games described, one calculates expected value to determine potential long-term average earnings, which in turn indicates if the game is fair.
Step-by-step explanation:
The fairness of a board game or any game involving probabilistic outcomes can often be assessed using the concept of expected value, which is the weighted average of all possible outcomes. To determine if the game is fair, we calculate the expected value by multiplying each outcome by its probability and then summing these products. If the expected value is zero, the game is considered fair because the average winnings over time would neither gain nor lose money. If the expected value is negative, you would expect to lose money over time, and if it is positive, you would expect to gain money over time.
In the case of the coin with a 56 percent chance of landing on heads and a 44 percent chance of landing on tails, if the payouts were equal for both sides, the expected value would not be zero. More trials would help determine the fairness with greater certainty. For the die-rolling game, one needs to account for the probability of rolling at least a five, which is 2 out of 6, or 1 out of 3.
For the card and coin game, the expected value would require calculating the probabilities of drawing a face card (12 out of 52) and the results of the coin toss (50 percent for both heads and tails), along with the corresponding wins or losses. Similarly, the game with the biased coin needs the probabilities and payouts accounted for to determine if one would come out ahead over many plays.
Ultimately, knowing the expected value helps in making decisions to play or not based on whether the long-term average expected earnings are positive or negative.