Final answer:
Jenkins and Grossman have different arguments about video game violence. Jenkins believes it can provide a positive outlet for aggression, while Grossman argues that exposure to violent video games can desensitize players and make them more likely to engage in aggressive behavior.
Step-by-step explanation:
The arguments made by Jenkins and Grossman regarding video game violence can be summarized as follows:
- Jenkins argues that video game violence can provide a positive outlet for aggression, allowing players to safely express their violent tendencies in a controlled environment. He believes that the link between video game violence and real-life violence is overstated and that the majority of players are able to distinguish between the two.
- Grossman, on the other hand, argues that exposure to violent video games can desensitize players to violence and make them more likely to engage in aggressive behavior. He claims that violent video games can teach players violent behavioral scripts and normalize violence.
While both arguments have valid points, it is important to consider the larger body of research on this topic. Many studies have found a correlation between exposure to violent media, including video games, and increased aggression. However, it is important to note that correlation does not imply causation, and the impact of video game violence on real-life behavior is still a topic of debate.