Final answer:
To test code that shuffles a deck of card objects, you can use test cases with fixed input, random inputs, pre-defined order of cards, and third-party libraries for testing the shuffle algorithm.
Step-by-step explanation:
To test code that shuffles a deck of card objects, you can use a combination of test cases with fixed inputs, random inputs, pre-defined order of cards, and third-party libraries for testing the shuffle algorithm.
1) Using test cases with fixed input means that you provide a set of specific inputs and check if the output matches the expected result. For example, you can test if the code shuffles a deck of cards correctly when provided with a specific pre-shuffled deck.
2) Using random inputs means that you generate random decks of cards and check if the output is a valid shuffle. This helps test the code's ability to handle different combinations of cards.
3) Using a pre-defined order of cards means that you provide a specific order of cards and check if the output matches that order. This helps test the code's ability to preserve a desired order of cards during shuffling.
4) Using a third-party library for testing the shuffle algorithm can help ensure that the code follows established best practices and produces reliable results.