Final Answer:
The correct syntax for instantiating a new object of the type Game is: Game newGame = new Game(); (Option A).
Step-by-step explanation:
Syntax Explanation (Option A):
The correct syntax for creating a new object of the type Game involves specifying the data type (Game), followed by a variable name (newGame), the assignment operator (=), and the instantiation keyword (new), and then the constructor (Game()). This syntax properly allocates memory and initializes the new object.
Incorrect Options:
Option B (Game = new Game();) lacks a variable declaration, making it syntactically incorrect.
Option C (new Game = Game();) has an incorrect placement of the new keyword.
Option D (new Game();) doesn't assign the new object to a variable, making it less useful for subsequent reference or use.
Best Practice:
Following best practices, Option A provides a clear and standard way to instantiate a new object of the Game type.
Therefore, the correct syntax for instantiating a new object of the type Game is Game newGame = new Game();.
Option A is the answer.