Final answer:
In object-oriented programming, determining whether an object should inherit the properties of another object can be determined through the is-a vs has-a relationship, shared characteristics or behaviors, and code reusability.
Step-by-step explanation:
In object-oriented programming, determining whether an object should inherit the properties of another object can be determined through the is-a vs has-a relationship. Inheritance involves the is-a relationship, where one object is a specific type of another object. For example, a dog is a type of animal, so a Dog class can inherit properties and behaviors from an Animal class.
Another criterion for determining inheritance is whether the objects share common characteristics or behaviors. If two objects have similar attributes and methods, it may indicate that one should inherit from the other.
From a different perspective, the design principle of code reusability can also be considered for determining inheritance. If multiple objects would benefit from sharing common code, it may be appropriate for one object to inherit from another.