146k views
5 votes
Carlos plays an arcade game. The scatter plot shows his score and the number of minutes he plays. A good line of fit is drawn through the points (6,50) and (12,80) with the equation y = 5x + 20. Write the equation of the line of fit.

User Chen Lim
by
7.9k points

1 Answer

5 votes

Final Answer:

The equation of the line of fit for Carlos's arcade game scores, based on the scatter plot points (6,50) and (12,80), is given by
\(y = 5x + 20\).

Step-by-step explanation:

To determine the equation of the line of fit, we use the information provided by the scatter plot points (6,50) and (12,80). These points represent Carlos's scores (y-values) at different time intervals (x-values). The equation of the line of fit,
\(y = mx + b\), where
\(m\) is the slope and
\(b\) is the y-intercept, can be determined using the given points.

From the provided points, we can calculate the slope
(\(m\)) using the formula
\(m = \frac{\text{change in } y}{\text{change in } x}\). Substituting the coordinates (6,50) and (12,80), we find
\(m = (80 - 50)/(12 - 6) = (30)/(6) = 5\). With the slope known, we can use either point to find the y-intercept
(\(b\)).

Using point (6,50), we substitute
\(x = 6\), \(y = 50\), and \(m = 5\)into the equation
\(y = mx + b\) and solve for
\(b\).The calculation yields
\(b = 20\).

Therefore, the final equation of the line of fit is
\(y = 5x + 20\). This equation represents a linear relationship between Carlos's scores
(\(y\)) and the number of minutes he plays
(\(x\)), providing a predictive model for his arcade game performance.

User Shturm
by
7.8k points