Final answer:
The correct answer is C. Gamification, which applies game elements to other activities to boost engagement. Additionally, assigning students to classes based on ability is known as Labeling.
Step-by-step explanation:
The training that involves point scoring, competition with others, and rules of engagement is C. Gamification. Gamification refers to the application of typical elements of game playing (e.g., point scoring, competition with others, leaderboards, rules of play) to other areas of activity. This strategy is often used to improve user engagement, organizational productivity, learning, and more.
Regarding the second part of the student's query, the term that describes the assignment of students to specific education programs and classes on the basis of test scores, previous grades, or perceived ability is b. Labeling. This practice sometimes leads to a self-fulfilling prophecy where the student conforms to the expectations of the label, which could potentially limit their educational opportunities.