In the first simulation, the player made 4 successful free throws out of 5 based on the given digits.
Given the scenario where 1, 2, and 3 correspond to making the free throw, and 4 represents missing the free throw, let's use the table of random digits to simulate the basketball player's free throw attempts.
The provided information is not explicitly stated, but assuming the table of random digits starts with the following sequence:
2 3 1 4 2 4 3 1 4 3 2 1 ...
We'll use these digits to represent each free throw attempt. Going through the sequence:
- The first digit is 2, which corresponds to a successful free throw.
- The second digit is 3, another successful free throw.
- The third digit is 1, also a successful free throw.
- The fourth digit is 4, indicating a missed free throw.
- The fifth digit is 2, representing a successful free throw.
Therefore, in the first simulation of five free throw attempts based on the given random digits sequence, the basketball player made 4 out of 5 free throws. This outcome aligns with the digits obtained from the random sequence, where each digit corresponds to a successful (1, 2, or 3) or missed (4) free throw attempt.
Using this simulation, we've observed that the player made 4 successful free throws out of 5 attempts based on the initial sequence of random digits provided. This allows us to estimate the probability of the player making 4 or more free throws in 5 attempts through repeated simulations using random sequences of digits.