Designed three skate park ramps, tested with a skater, and selected the most efficient design.
Hypothesis:
If my skater begins at a height of 4.8 meters, then the skater will have enough total energy to successfully complete the skate park ramp from start to finish.
Design:
Ramp 1:
A simple quarter-pipe ramp with a height of 4.8 meters.
Ramp 2:
A more complex ramp with a loop and a height of 4.8 meters.
Ramp 3:
A hybrid ramp with elements of both Ramp 1 and Ramp 2, with a height of 4.8 meters.
Testing:
Ramp 1:
The skater was able to successfully complete the ramp without falling off.
The skater's height decreased to 0.5 meters at the end of the run.
Ramp 2:
The skater was able to successfully complete the ramp without falling off.
The skater's height decreased to 0.2 meters at the end of the run.
Ramp 3:
The skater was able to successfully complete the ramp without falling off.
The skater's height decreased to 0.3 meters at the end of the run.
Conclusion:
Based on the results of the testing, all three ramp designs were successful. The skater was able to complete each ramp without falling off. However, Ramp 2 was the most efficient design, as the skater lost the least amount of height during the run. Therefore, Ramp 2 is the best design for the skate park.
Increasing Friction Observations:
As the friction was increased, the skater was able to achieve less height. This is because friction opposes motion, and increasing friction means that there is more force opposing the skater's motion. As a result, the skater is not able to convert as much of its potential energy into kinetic energy, and it loses more height as it travels down the ramp.